Nice to meet you!
Nothing ever works quite the way it’s planned, and that messy moment where ideas meet reality is one of my favorite places to work. I design and build software, creative tools, and experiments, and I lead teams who like to do the same.
Most recently, I served as a Research Design and Prototyping Lead at Meta Reality Labs, where I led multidisciplinary research into interaction models for emerging technologies. I have extensive industry experience spanning design leadership, software engineering, and product development, including roles as VP of Product at an a16z-backed startup, SWE tech lead at Google, and multiple AAA game credits.
Above all, I love building things with creative people who care deeply about what they’re making.